About

I live in Tega Cay, SC (a suburb of Charlotte, NC). I'm married and have a four children. I grew up in Charlotte and have lived here since. I went to college at Appalachian State in Boone, NC, where I did a lot of snowboarding and a little bit of studying. My hobbies are wakeskating, kayaking, PC gaming, and lots of other geeky things you wouldn't be interested in, and/or would embarass my wife. We are attend Elevation Church in Charlotte.
  • #1 written by Jance Allen
    about 3 years ago

    Hi! Your XSI_to_AE script is really useful! What would be super cool is if the solids that are exported per polygon had their rotations set to match the original poly normala. Even though the solids are square and edges/vertices wouldn’t match right, it would still be cool to have a rough semblance of a low poly object in AE. Just a thought!

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